2026.27 Evaluation Guide

REP & TIERED C HOCKEY

Players are assessed through two evaluations: a skills assessment and a gameplay assessment. The skills assessment is a metrics-based assessment of a player's individual skills. The gameplay assessment is an observation-based assessment of a player's game performance. Together, these results create a complete picture of each player.

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    SKILLS ASSESSMENT

    The Skills Assessment measures a player's individual abilities through a series of timed, on-ice drills. Every player completes the same stations under the same conditions, producing an objective, data-driven score free of subjective judgment.

    DESCRIPTIONS & VIDEOS

     

    Each of the following drills are scored using metrics. IR sensors and RFID chips are utilized to ensure accuracy.  Descriptions and videos are provided for your review.

    Skating
    Evaluates a player's acceleration and top-end speed, with and without a puck, over a 100-foot distance.
    Agility & Puck Control
    Evaluates a player's forward acceleration, edge work, and ability to maintain speed through tight turns while controlling the puck.
    Transitions
    Evaluates a player's directional transitions between forward and backward skating, with and without a puck.
    Shot Accuracy & Speed

    Shot Accuracy and Speed — Evaluates a player's shot accuracy and velocity.

    For accuracy - Players will have 8 attempts to hit 4 digital targets.

    for velocity - Players will take 3 shots on net with the highest score recorded.

    GAMEPLAY ASSESSMENT

    The Gameplay Assessment measures how a player's individual skill translates into a live game setting. A minimum of three evaluators observe compete level, hockey sense, and decision-making, producing a consistent, well-rounded read on performance under real game conditions.

    Gameplay Scoring

    Gameplay is scored based on the following five areas, each weighted equally. Gameplay accounts for 75% of a player's total evaluation.

    EVALUATION TEAM